Showing posts with label internet. Show all posts
Showing posts with label internet. Show all posts
Wednesday, March 28, 2012
Strange Flesh by Michael Olson
Labels:
avatars,
family,
internet,
loyalty,
mystery,
online gaming,
politics,
relationships,
religion,
science fiction,
thriller
Monday, March 26, 2012
Limit of Vision by Linda Nagata
In the not-too-near future, nanotechnologist Virgil Copeland and his team are on the frontier of AI development. They've created a near-microscopic new species called LOVs, because "they exist at the limit of human vision." LOVs form a symbiotic link with their human host's brain. Because of this link and the potential power LOVs have over their hosts, they have been deemed unsafe and banished to a ship orbiting earth. But Virgil's team have rescued some LOVs from their exile, and using themselves as hosts, study the effects. The book opens as Virgil's team's misconduct is detected after a team member dies inexplicably. Her connection to the LOVs is blamed, and Virgil ends up on the run. Meanwhile, the LOVs in orbit, fearing for their survival, separate themselves from the rest of the ship and fall to earth, landing off the Vietnamese coast. Ela Suvanatat, a freelance journalist, dives to investigate the crash site, not knowing the political and martial whirlwind her actions will unleash.
Labels:
genetics,
identity,
internet,
politics,
science fiction
Wednesday, November 02, 2011
Reamde by Neal Stephenson
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| This is a guest post by Eva van Emden |
The biggest problem that Richard Forthrast, mega-rich owner of the only multiplayer game T'Rain, has to deal with is coddling the egos of his content writers. But the game is turned upside down when a virus called Reamde starts to encrypt the files of thousands of T'Rain users, demanding a ransom paid within the game; a full-scale war breaks out as bandits flock to rob the victims of their game gold. When a T'Rain player accidentally encrypts some files belonging to the Russian mafia, the consequences spread across the ocean to China and involve MI5, the CIA, a group of Islamic terrorists, and Richard Forthrast's own family.
Labels:
internet,
online gaming,
science fiction,
video games
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